![]() ![]() But it just needs Base HP & Att, and level 10 HP&Att then it auto-calculates Level 15 / Level 20 stats EDIT2 March 7th 2017: all new 5-star cards are in the database, some 4-star cards are not added (as they're not that interesting). Look at sheet "Automated Calculation" inside the same file. EDIT: We're going to make fully automated calculation. I did that for Toxic Harrier, I have a level 18, and I estimated the level 20 stats based on it. link hidden PLEASE ADD NEW CARDS & STATS IF YOU WANT TO CONTRIBUTE If you don't know the exact stat for Level 20, then you can enter approximate one with "~" in front of the number. Here's the link to the Google Spreadsheet (now it's blank more or less, just filled-in couple of examples), which anyone with a link can edit. This is an attempt to create such set of data, which can be useful to anyone before going into a costly enchant activity. That way, it can't instakill any of your cards.Far as I know there's no source of what would be the HP & Attack stats of Level 20 cards. It also helps if you get the Chimera as the first enemy, before you've deployed your first card. For the round to be a winning round, you want to start out being able to kill the first or second enemy in one hit. If you don't have a 5-star card yet, try to substitute something that does good healing or eliminates an enemy card in one turn. ![]() You want all three abilities to have potential usefulness in this battle. Do not bring cards into battle that do bonus damage against non-Hell elements if possible. The keys to winning are having good damage against Hell, bringing cards back to life (preferably two cards with such an ability), and keeping your cards alive with healing. But several have a high chance of bringing themselves back. Thankfully, none of them can bring other cards back to life. Here's my 9-11 deck and strategy: Level: 51 - Card Cost 129/131 Runes: Fire Forge, Icicle, Vortex, Lightning (All level 4) Cards: Kirin (5 Star, Forest) Level 10 Aryani (4 Star, Forest) Level 10 Naiad (4 Star, Forest) Level 10 St Hindin (4 Star, Forest) Level 10 Archbishop (4 Star, Kingdom) Level 10 Archmage (4 Star, Kingdom) Level 10 Blademaster (4 Star, Kingdom) Level 10 Titan (4 Star, Kingdom) Level 10 Medusa (4 Star, Hell) Level 10 Red Dragon (4 Star, Hell) Level 10 The enemy deck uses nothing but Hell cards. Of the two, 9-11 is easier because 8-11 has cards that can revive other cards and 9-11 doesn't. 8-11 and 9-11 will be extremely challenging, and should only be attempted once you're around level 50 or higher. Not only must you unlock at least six hidden levels, you also have to 3-star six of them. These levels will unlock hidden levels when 3-starred: Zephyr Island 3-3: Stars Academy (Unlocks 3-8: Dark Library ) Jade Forest 4-4: Blue Eagle Falls (Unlocks 4-8: Valley of Fog ) Charred Plains 5-4: Ashes Valley (Unlocks 5-9: Coke Ruins) Underground City 6-5: Ebony Temple (Unlocks 6-9: Magic Spring) Doomsday Gorge 7-7: Dilemma Cliffs (Unlocks 7-10: Fear Cloisters) Sky Castle 8-5: Fork Intersection (Unlocks 8-11: Meteorites' Crater) Sea Turtle Island 9-7: Ship Wreck (Unlocks 9-11: Pictograph Stone Door) Ocean Bed 10-6: Neptune's Trident (Unlocks 10-11: Murloc's Village) The description for this Achievement is wrong. To earn all three stars in a level, you'll have to complete that level 3 times while accomplishing increasingly harder objectives. Some maps have hidden levels that can only be discovered by earning all three stars on a specific level. Meanwhile, there are 20 extra Energy points that will be given as a bonus gift at 12:00 and 18:00 every day. But when your energy points get to 200, you will not able to get more. To get Explorers, you must unlock and 3-star six hidden levels. Edit 1.How can I get energy Your energy will be recovered at 1 point every 2 minutes You also can purchase crystals to buy more energy points. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |